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  • Toolkit home
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  • What is inclusive design?
    • Definitions of design
    • Definitions of inclusive design
    • Ethos
    • What is needed
    • Examples - B&Q and Tesco
    • Examples - OXO Good Grips
  • Why do inclusive design?
    • The worldwide case - Age variation
    • The worldwide case - Capability variation
    • The worldwide case - Simplicity
    • The company case
    • The project case
  • Corporate implications
    • The SPROC model
    • What change may be required?
    • Product strategy
  • Inclusive design process
    • Perceived need
      • Example
    • Discover
      • Categories for discovery
      • Users - Overview
      • Users - Market segmentation
      • Users - Personas
      • Users - Product interaction
      • Users - Capability losses
      • Users - Tasks and goals
      • Environments
      • Scenarios
      • Business requirements - Introduction
      • Business requirements - Priorities
    • First output: Understanding real needs
    • Translate
      • Defining tasks and functions
      • Lifecycle requirements
      • Principles for good requirements
      • Structuring the output
    • Second output: Requirements
    • Create
      • Stimulating the creative process
      • Structuring the creative process
      • Filtering and ranking
    • Third output: Concepts
    • Develop
    • Final output: Solutions
  • Knowledge & tools
    • Product strategy
      • Portfolio management
      • Platforms
      • Style guides
    • Categorising users
      • Market segmentation - Introduction
      • Market segmentation - Useful tips
      • Personas - Introduction
      • Personas - Targets and goals
      • Personas - Useful tips
      • Example set of personas - Introduction
      • Example set of personas - Jenny
      • Example set of personas - Jack and Ellie
      • Example set of personas - Carol
      • Example set of personas - David
      • Example set of personas - Rose
    • Task analysis
      • Tips for functional analysis
      • Lifecycle analysis
    • Evaluation tools
      • Capability simulators - Introduction
      • Capability simulators - Physical simulators
      • Capability simulators - Software simulators
      • Expert appraisal
      • User involvement - Introduction
      • User involvement - Paricipants
      • User involvement - Techniques
      • Capability assessment
      • Exclusion audit - The basics
      • Exclusion audit - Further details
  • User capabilities
    • Capabilities framework
      • A model of product interaction
      • Assessing capability levels
      • The disability survey - Introduction
      • The disability survey - Further details
      • The disability survey - Sensory capability
      • The disability survey - Cognitive capability
      • The disability survey - Motor capability
      • Assessing demand & exclusion - The basics
      • Assessing demand & exclusion - Further details
      • Using design guidance
      • Design example
    • Vision
      • Understanding vision
      • Visual functions - Introduction
      • Visual functions - Visual acuity
      • Visual functions - Contrast sensitivity
      • Visual functions - Colour perception
      • Visual functions - Usable visual field
      • Environmental context
      • Design Guidance - General
      • Design guidance - Text
      • Population statistics - Prevalence data
      • Population statistics - Demand & exclusion
    • Hearing
      • Understanding hearing
      • Hearing functions - Introduction
      • Hearing functions - Sound detection
      • Hearing functions - Speech discrimination
      • Hearing functions - Sound localisation
      • Environmental context
      • Design guidance
      • Population statistics - Prevalence data
      • Population statistics - Demand & exclusion
    • Thinking
      • Understanding thinking
      • Cognitive processes - Introduction
      • Cognitive processes - Perceiving
      • Cognitive processes - Working memory
      • Cognitive processes - Long-term memory
      • Types of thinking - Introduction
      • Types of thinking - Attention
      • Types of thinking - Visual thinking
      • Types of thinking - Verbal thinking
      • Design guidance - Perception and attention
      • Design guidance - Memory and learning
      • Population statistics - Prevalence data
      • Population statistics - Demand & exclusion
    • Communication
      • Further details
      • Population statistics - Prevalence data
      • Population statistics - Demand & exclusion
    • Locomotion
      • Understanding locomotion
      • Locomotion functions - Walking
      • Locomotion functions - Stairs and getting around
      • Environmental context
      • Design guidance
      • Population statistics - Prevalence data
      • Population statistics - Demand & exclusion
    • Reach & stretch
      • Understanding reach & stretch
      • Reach & stretch functions
      • Environmental context
      • Design guidance
      • Population statistics - Prevalence data
      • Population statistics - Demand & exclusion
    • Dexterity
      • Understanding dexterity
      • Dexterity functions - Introduction
      • Dexterity functions - Pushing
      • Dexterity functions - Pinch gripping
      • Dexterity functions -Power gripping
      • Dexterity functions - Two-handed tasks
      • Environmental context
      • Design guidance
      • Population statistics - Prevalence data
      • Population statistics - Demand & exclusion
  • Links & resources
    • Impairment simulators
      • Visual simulator
      • Hearing simulator
      • Standalone version
    • Exclusion calculator
    • Pro-formas
    • Links
      • General resources - Books
      • General resources - Websites
      • General resources - Conferences
      • Training resources - Design challenge
      • Training resources - RA programme
      • Sensory resources
      • Cognitive resources
      • Motor resources

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  • What is inclusive design?
  • Why do inclusive design?
  • Corporate implications
  • Inclusive design process
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  • User capabilities
  • Links & resources

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